GLUM The Boot-Kick Comedy FPS You Didn't Know You Needed
What happens when chaos, dark humor, and exaggerated physics collide?
GLUM is a darkly hilarious first-person boot-brawler. Early access launches May 22. Kick, curse, destroy experience pure chaos!
📖 Be sure to check out the official trailer as well:
📢 https://youtu.be/EHqPyDJ2r9A
Table of Contents
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Game Overview & Basic Info
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Key Features That Stand Out
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Storyline & Worldbuilding
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Visual Style & Sound Design
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Combat System & Gameplay
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Pre-Order & Launch Details
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Final Thoughts & What to Expect
1. Game Overview & Basic Info
GLUM is not your average first-person game.
Developed by CinderCat Games, this bizarre indie title puts you in the oversized boots of a furious goblin named GLUM. With no guns, no swords just brutal kicks and a whole lot of profanity this game is a genre of its own.
Feature | Details |
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Title | GLUM |
Release Date | May 22, 2025 (Steam Early Access) |
Developer | CinderCat Games |
Genre | First-Person Boot-Based Action Comedy |
Platform | PC (Steam) |
Language | English only (No Korean support) |
In GLUM, players don’t shoot they boot. Everything is solved with kicks, headbutts (sort of), and absurd destruction. If you've ever wanted to laugh uncontrollably while punting enemies into barrels, this is your moment.
2. Key Features That Stand Out
Here’s what makes GLUM a uniquely ridiculous ride:
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Boot-Centric Combat: Every attack is powered by your foot. Kick enemies, objects, and even the level design into chaos.
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Physics-Based Havoc: Nothing behaves like it should. That’s the point.
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Dark Humor with an Edge: Expect violence, profanity, and absurd situations that make you laugh out loud.
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B-Movie Aesthetic: GLUM embraces its low-res, over-the-top identity.
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Quick-Fire Gameplay: No long dialogues, no intros just pure chaos from the first second.
This isn’t a polished AAA experience it’s an unfiltered fever dream with hilarious consequences.
3. Storyline & Worldbuilding
What’s the story behind GLUM?
Well… there barely is one. But that’s the charm.
You’re GLUM, a goblin with zero patience and a whole lot of rage.
Why is he mad? Who knows. But everything must be kicked.
The world is loud, dirty, slapstick, and dripping with irony.
It’s not a narrative-heavy game, but that’s by design.
The story unfolds through destruction, one kick at a time.
Isn’t there a bit of beauty in that chaos?
4. Visual Style & Sound Design
GLUM doesn’t aim for realism.
It’s messy, loud, colorful, and often downright ugly but it works.
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Visuals: Blocky models, exaggerated animations, and chaotic environments define the aesthetic.
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Sound: Every kick lands with impact, every scream is overacted, and the soundtrack? Equally unhinged.
It feels like a Saturday morning cartoon that went completely off the rails… and we’re here for it.
5. Combat System & Gameplay
Forget bullets. Your foot is the only weapon you need.
Combat in GLUM is built around kicking
Hard, ridiculous, beautifully satisfying kicking.
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Left-click: Standard boot
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Right-click: Charged kick
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Jump + Kick: Flying attack
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Environment: Kick barrels, boxes, enemies into one another for max chaos
What makes it work is the unpredictable physics.
Sometimes you’ll fail, often you’ll overdo it but it always makes you laugh.
You ever laughed while rage-kicking a screaming goblin across a cliff?
Now’s your chance.
6. Pre-Order & Launch Details
GLUM will launch on Steam Early Access on May 22, 2025.
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Price: Not yet announced
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Korean Language Support: Not available
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Voice/Interface/Subtitles: English only
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Pre-order: Not required; direct purchase at launch
7. Final Thoughts & What to Expect
GLUM doesn’t pretend to be deep.
It’s fast, stupid, and strangely brilliant in its simplicity.
Expect:
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Over-the-top laughs
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Surprisingly fun physics
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A chaotic goblin world
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Plenty of weird, meme-worthy moments
If you're tired of “serious” games and want something different really different GLUM is the boot you’ve been waiting to wear.
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