I Am Ripper . A Forensic Thriller Where Your Choices Shape the Truth
Step into 1988 England and confront the dark layers of justice, memory, and murder.
I Am Ripper is a narrative-driven thriller set in 1988 England. Investigate murders, use forensic tools, and face moral decisions.
🎬 Official Trailer:
👉 https://youtu.be/9ru9Y4oDoVY
Table of Contents
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Game Overview
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Unique Features
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Storyline & Setting
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Visuals & Atmosphere
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Gameplay & Player Interaction
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Pre-order Status
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Final Thoughts
1. Game Overview
Developed by White Paper Games, I Am Ripper is an upcoming narrative-driven thriller set in 1988, in a decaying dockside town in Northwest England. The game places you in the role of an investigator attempting to solve a brutal string of murders that has left the entire community in fear.
While the game’s release date has yet to be confirmed, it is expected to launch on PC via Steam. The trailer reveals a moody, psychological experience with strong narrative threads and moral complexity.
2. Unique Features
Rather than focusing on action or gunplay, I Am Ripper presents its tension through psychological interactions and forensic investigation. This is a game where dialogue, deduction, and ethics take center stage.
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Forensic Analysis: Collect evidence, analyze scenes, and reconstruct events.
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Moral Choice System: Every decision affects how characters respond and what truths unfold.
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Immersive Interview Mechanics: Dialogue is influenced by tone, timing, and emotional buildup.
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Multiple Endings: The game adapts to your sense of justice or lack thereof.
Would you choose truth, or what feels right?
3. Storyline & Setting
The narrative is grounded in the social and economic unrest of late-1980s England. With industries collapsing and unemployment soaring, small towns like the one in I Am Ripper became breeding grounds for desperation.
You arrive as a newly appointed investigator in a town already shattered. As you dig deeper, you discover the murders may not just be the work of a lone killer they may be symptoms of a much older, buried rot in the community.
The story challenges you with moral ambiguity:
Is the killer a monster… or a product of a monstrous world?
4. Visuals & Atmosphere
Visually, the game employs a low-saturation, atmospheric aesthetic.
The fog-covered docks, rusted industrial buildings, and flickering neon signs create an unsettling mood. Everything feels heavy with memory and grief.
Sound design also plays a vital role. Ambient audio hums in the background while subtle cues shift with the emotional stakes a heartbeat of dread beneath each choice you make.
There’s no need for jump scares. The fear here is emotional, psychological, and disturbingly close to home.
5. Gameplay & Player Interaction
This is not a game of shooting or stealth it’s a game of consequences.
Through dialogue trees, evidence presentation, and intuition, you influence both the investigation and the characters around you.
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Suspect Interviews: Responses change depending on your approach.
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Emotional Profiling: Gauge who’s lying, who’s broken, and who’s hiding something.
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Reputation System: Your decisions ripple across the town’s social web.
Instead of boss fights, the challenge lies in navigating complex human emotions. You don’t defeat the villain you uncover them. Or maybe… become them?
6. Pre-order Status
As of now, I Am Ripper does not have an official release date or pre-order options. However, the game is available for wishlist on Steam.
Stay updated via White Paper Games' social channels for future announcements.
7. Final Thoughts
If you’re a fan of narrative-heavy titles like Disco Elysium or Pentiment, I Am Ripper is poised to deliver a powerful and emotionally complex experience.
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No easy answers.
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No single truth.
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Just your choices and the consequences they leave behind.
Are you ready to face the darkest corners of your morality?
How far would you go to uncover the truth?
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